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jP's Submission - Entered on 2/12/2012 10:02:00 AM

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3 - Verlot to Granite Falls (Robe Canyon Run)
Stillaguamish, S. Fork
Class V
Avg Gradient 56 fpm
Max Gradient 180 fpm
Play Rating (1-10): 0
County Snohomish
Zip Code 0
Put In Longitude -121.849606633186
Put In Latitude 48.107696256915
Take Out Longitude -121.9526367
Take Out Latitude 48.1027985

   Gauge Information (Last updated with USGS at 5/26/2017 12:37:08 PM)
Gauge Forecast Height Current Flow Authority Physical Update
SF STILLAGUAMISH RIVER NEAR G NWRFC | FC Page 5.43  5.43 ft  3rd Party Gauge 5/26/2017 12:15:00 PM
Minimum Recomended Level:  5.1 ft     Maximum Recomended Level:  6.2 ft 

  Putin Details

Head out the Mountain Loop Hwy and just past the Al Paca Ranch on the left there will be a driveway at the bottom of the hill on the right with a wooden fence. Drop boats here, but park your car back at the Al Paca ranch, making sure to check in with the owner if you end up parking in their lot. They are friendly and accomodating, but you need to let them know if you are going to park there. You can also park in the turn out if you dont want to park at the ranch.

  Takeout Details

Drive out to Granite Falls and head out on the mountain loop hwy towards Monte Cristo. There is a large pull out on either side of the road just before a bridge over the river. This is also the parking for the trail that leads down to Granite Falls proper.

 River Alerts GMaps
Not used in Beta Mode Putin | Take Out | Shuttle | General Area

Features on this run

Feature Name Feature Class
Mr. Funky Winker Beaner IV+
T1 & T2 (Tunnel Rapids) V
Last Sunshine V
Hotel California V
Nash Compactor V !!
Hole in the Wall IV
Dead Deer Drop
Face-plant V
Catcher's Mitt V
Short Stop
Landslide V+
Garbage V
The Rhythm Section
20 Footer (Cat's Paw) V
Off Broadway IV-V
Rob's Hole
Conversation V
Mrs Robinson IV-V
Miracle Fabric/Spinal Tap IV
Granite Falls V+
Add a Feature | Re-Order Features

  Other Issues

This run gets spoken of casually by local class V boaters who run it a lot. Make no mistake it should be treated as a class V run. The canyon is remote, and hiking out can be difficult. People have gotten hurt in here. The run also changes frequently so even if you think you're familiar, don't take it for granted. The geomorphology is constantly revising itself after every major highwater event, keeping the nuances fresh, and keeping you on your toes. This is why more water tends to be better.

  Fun Facts

First off, it's interesting to note that the name "Stilliguamish" means "River People".

There are many rapids, with many of routes and moves. Due to it's changeable nature, it's almost never the same run twice!

   Run Description

CHECK OUT RECENT CHANGES SINCE THE 12/12/2010 FLOOD HERE (also watch the cool video below):

The run starts off with a mile flatwater paddle before about 1/2 mile of II-III. Once you are wondering when it is going to start ... it does. The river quickly comes to a turn with a class IV ledge that can be run several different ways ("Funky Winkerbean"). Once you're past the first ledge you quickly come to "T1" next to the first tunnel on R. Right. You may want to get out on the right if you want to scout "T2" and "Last sunshine", perhaps portage them. You can portage T1 on the left if you are otherwise comitted to "T2" and "Last Sunshine". T2 has an incredible boof between two humps of water in the center of the channel.

Last Sunshine is the most vertical drop on the run. The standard line is to drive hard left against the R.Left wall,airing your boof out over a compound slope into some turbulent water where several seams of whitewater merge together. As you enter the slide you'll spot an abrupt kicker. You want to shoot out to toward the middle of the river to get away from the Left Wall after you land.

After Last Sunshine there's about a half mile of solid IV-IV+ rapids (depending on flow),and as you go up on the water level it gets much pushier, but also smoother and more filled in. Continuous action all the to "Hotel California". At the bottom of the drop is a healthy hole. Avoid the center.You scout and portage on R. Right.

After this drop the river pools up beneath granite walls with a waterfall cascading in on R. Left. Around the corner you'll see a huge remnant of the railroad- a concrete structure on R. Right. This is "Hole in the Wall". The contemporary line is down the left, boofing the left shoulder of the pyramid shaped "Spire Rock" into some turbulent folding currents.

Below Hole in the Wall you will paddle through another class IV-IV+ rapid before coming to "FacePlant". It has a manky boulder garden at the top then funnels down into a powerful and unpredictable "V" wave. The current will tend to push you hard left anyway you slice it, often feeding you into a sizeable maw tucked against the bottom left corner of the rapid. This hole will usually flush quickly after a brief but sometimes violent thrashing.
Shallow rocks lurk right of center making it a bad place to be upside down.

Immediately downstream is "Catcher's Mitt". This is a ledge that has a great flake in the middle but just behind the flake is a dangerously positioned pin rock. If you hit that flake sideways you could be in a world of trouble... just like D1's Air Boof Pin. You can boof the ledge drop on R. Left- watch out- people occassionally get worked over here, or you can take a line down the R. Right bank: the flake rock recently shifted and canted to the right, providing a nice glassy fan of water to run through provided you favor the right side of it. A cluster of ledge drops wait immediately below here, so stay on your line. These holes have become more sticky recently and tend to grab boats with no momentum.

What could come after "Catcher's Mit" but "Short Stop": The right channel sends most of the current into a pocket tucked into the right wall big enough to trap wood, or on rare occassion a boat.

Next is a really junky boulder strewn mess is right below here traditionally called "Z-turn". We don't take the "Z-turn" line to the left these days since a nice boof ledge has formed on R. Right. If you run down the center through the "Junkyard" be sure to favor the right as far as you can get- at lower flows there's serious pin potential in the center of the river. Stay on your toes.

Another 1/4 mile or less of Class IV brings you to "Landslide Rapid". This is a complete Class V+. Totally clean of wood now. Scout it for yourself and decide. Most people portage it along the R.Right bank (the rock may not be stable every time you visit so bring a swiss army knife in case you have to cut your arm off). Watch your footing on cold clear mornings.

Below Landslide there's a simple class III+ ledge in the center of the river, followed by "Garbage". SCOUT This!! (on R. Left). Click on the Rapid description on the right side of this page and read it. Run the canter of the main channel close to the R. Left boulder. Watch for piton rocks anywhere in here at flows below 5.4'. They move around every highwater event. Careful not to get to the outside of the turn on the left--There's a huge ugly log, and the water sieves out beneath the large boulder flanking the current. Lately (as of 2010)the right side of the river has cleaned up. Lines come and go over there, so scout carefully if you run right.

After "Garbage" there's a long series of various class III-IV rapids with multitudes of runnable routes. Eventually you come to some more horizon lines cluttered with large boulders. There's a 5' wide boof (maybe a 6' drop or so) next to a large boulder on R. Left. Enter here, usually catching an eddy on the Left or in the center afterward. Below here you can take the tall boof in the center (It's been called "20ft falls" but it's really only 12'-15' if that.) or you can follow the main current around to the right (Rob calls this the "Cat's Paw"). There's a class IV runnout,and then some calm water.

The next big drop is "Off Broadway", named after a certain talented paddler who also has a talent for acting. **Paddlers should scout the lowere half of Off Broadway. The Right side seam is now a suck hole seam and paddlers should consider going left at most flows until the floods change this one again. **It contains a riverwide broken ledge that contains a variety of routes at different water levels. Scout on R. Right. The most common line is among two or three flakes in the center. Boof the flake that looks most appealing to you. Watch this drop at lower flows. The second drop in this rapid can be run right or left. Left is junky but it goes. The rightside is where you'll meet "Dolly Parton" and get to boof her gigantic hairdoo!You can boof her bangs high and get airborn, or fall off into her cleavage- whatever works for ya!

There's a class III rapid with a swell 'lil "death slot" in it: run down center Left with the main current and spot two medium small rocks. Bank the pillow between them and feel the love.

Shortly after this rapid you'll begin descending into "Conversation". The canyon walls narrow up and the waves are big and powerful. You'll get several facefulls of water that may obscure your vision, but quickly you'll find yourself in a short, swift pool above another broken ledge drop. Most people run along the right bank and find the obvious boof, although there are other routes at various water levels. There's a hole below the boof ledge that can be sticky!

Just below Conversation is a ledge called "Mrs. Robinson" that you can run left or right. The left is very sticky and the right is too but that is the route that seems to go better. Watch this ledge it is... you guessed it--sticky!!

- Just a quick Reminder - DON'T MISS THE GOBLIN BOOF - it may be dry at lower flows.

Another 1/4 mile of class II-III brings you to a final class III-IV drop called "Spinal Tap"or "Miracle Fabric", depending on which direction you drive from when you head to Robe. Run just to the left of the large boulder, or take an easier line to the right of it and boof a ledge. That opens the run up to about 1 mile or more of a flatwater paddle out.It's very scenic through here, and the current keeps moving at all but the lowest of low flows. Don't forget to keep your eye out for the stick guage on R.Right when you start seeing houses, and play the guessing game with your buddies about what you think the guage will read...

There is a class III rapid before you will see the Bridge Over head... Get out immediately below the bridge on R. LEFT, because granite falls is just below.

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